#include #include #include #include "window.h" #include "log.h" #include "draw.h" #include "connect.h" #include "state.h" #define EVEN(n) ((int)(n) - ((int)(n) % 2 != 0)) static gboolean mainloop_quit(gpointer data) { g_main_loop_quit(data); return G_SOURCE_CONTINUE; } static gboolean mainloop_draw(gpointer data) { State *state = data; draw_paint(state->draw, state->win); return G_SOURCE_REMOVE; } int main(int argc, char **argv) { log_init(G_LOG_LEVEL_DEBUG); GMainLoop *mainloop = g_main_loop_new(NULL, FALSE); Connection *con = connect_create(); Window *win = window_create(con); int screen_width = con->screen_size->width; int screen_height = con->screen_size->height; int height = EVEN(round(screen_height * 0.021)); int x_padding = EVEN(round(screen_width * 0.005)); int y_padding = EVEN(round(screen_height * 0.004)); log_debug("Calculated dimensions [height=%d, x_pad=%d, y_pad=%d]", height, x_padding, y_padding); Drawable *draw = draw_create("Hack 12", height, x_padding, x_padding, y_padding, 1); State *state = state_create(win, draw); connect_attach_state(con, state); connect_attach_source(con); guint source_term = g_unix_signal_add(SIGTERM, mainloop_quit, mainloop); guint source_int = g_unix_signal_add(SIGINT, mainloop_quit, mainloop); guint id = g_timeout_add(100, mainloop_draw, state); log_debug("Starting main loop"); g_main_loop_run(mainloop); log_debug("Cleaning main loop"); g_clear_pointer(&mainloop, g_main_loop_unref); g_source_remove(source_term); g_source_remove(source_int); state_destroy(state); draw_destroy(draw); window_destroy(win); return 0; } // vim: ts=4 sw=4 et