#include #include #include #include "scheme.h" #include "../any_log.h" typedef struct { effect_t effect; unsigned int width; unsigned int padding; color_t color; } effect_ring_t; extern double cubic_bezier(double x, double a, double b, double c, double d); static void effect_ring_post(effect_t *effect, layout_t *layout, cairo_t *cr) { struct timespec now; timespec_get(&now, TIME_UTC); // After half the duration we invert direction struct timespec midpoint = timespec_div(effect->info->duration, 2); struct timespec diff = timespec_diff(now, effect->start); double t = timespec_greater(midpoint, diff) ? (double)timespec_to_ms(diff) / timespec_to_ms(midpoint) : 1.0 - (double)timespec_to_ms(timespec_diff(diff, midpoint)) / timespec_to_ms(midpoint); double s = cubic_bezier(t, 0.19, 1.0, 0.22, 1.0); double angle = 2 * M_PI * s; (void)angle; effect_ring_t *ring = (effect_ring_t *)effect; double radius = layout->width / 2 - ring->padding - ring->width / 2; cairo_set_line_width(cr, ring->width); cairo_set_source_rgba(cr, ring->color.r, ring->color.g, ring->color.b, ring->color.a); cairo_arc(cr, layout->x + layout->width / 2, layout->y + layout->height / 2, radius, M_PI/2, 0); cairo_stroke(cr); } static effect_t *effect_ring_allocate(const effect_info_t *info) { effect_ring_t *effect = malloc(sizeof(effect_ring_t)); effect_init((effect_t *)effect, info); effect->width = *(unsigned int *)info->state; effect->padding = *(unsigned int *)(info->state + sizeof(unsigned int)); effect->color = *(color_t*)(info->state + 2 * sizeof(unsigned int)); return (effect_t *)effect; } static void effect_ring_finalize(effect_t *effect) { free(effect); } static const config_entry_t effect_ring_entries[] = { { "width", CONFIG_UINT, NULL, 0 }, { "padding", CONFIG_UINT, NULL, sizeof(unsigned int) }, { "color", CONFIG_COLOR, NULL, sizeof(unsigned int) * 2}, { 0 }, }; const effect_scheme_t effect_ring_scheme = { .name = "ring", .info = { .duration = { .tv_sec = 0, .tv_nsec = 200000000, }, .allocate = effect_ring_allocate, .finalize = effect_ring_finalize, .post = effect_ring_post, }, .size = sizeof(unsigned int) * 2 + sizeof(color_t), .entries = effect_ring_entries, .validate = NULL, };