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#include <math.h>
#include <glib.h>
#include <glib-unix.h>

#include "window.h"
#include "log.h"
#include "draw.h"
#include "connection.h"
#include "state.h"

#define EVEN(n) ((int)(n) - ((int)(n) % 2 != 0))

static gboolean mainloop_quit(gpointer data)
{
    g_main_loop_quit(data);
    return G_SOURCE_CONTINUE;
}

static gboolean mainloop_draw(gpointer data)
{
    State *state = data;
    draw_paint(state->draw, state->win);
    return G_SOURCE_REMOVE;
}

int main(int argc, char **argv)
{
    log_init(G_LOG_LEVEL_DEBUG);

    GMainLoop *mainloop = g_main_loop_new(NULL, FALSE);

    Connection *con = connection_create();

    Window *win = window_create(con);

    int screen_width = con->screen_size->width;
    int screen_height = con->screen_size->height;

    int height = EVEN(round(screen_height * 0.021));
    int x_padding = EVEN(round(screen_width * 0.005));
    int y_padding = EVEN(round(screen_height * 0.004));

    log_debug("Calculated dimensions [height=%d, x_pad=%d, y_pad=%d]", height, x_padding, y_padding);

    Drawable *draw = draw_create("Hack 12", height, x_padding, x_padding, y_padding, 1);

    State *state = state_create(win, draw);
    connection_attach_state(con, state);
    connection_attach_source(con);

    guint source_term = g_unix_signal_add(SIGTERM, mainloop_quit, mainloop);
    guint source_int  = g_unix_signal_add(SIGINT,  mainloop_quit, mainloop);

    guint id = g_timeout_add(100, mainloop_draw, state);

    log_debug("Starting main loop");
    g_main_loop_run(mainloop);

    log_debug("Cleaning main loop");
    g_clear_pointer(&mainloop, g_main_loop_unref);

    g_source_remove(source_term);
    g_source_remove(source_int);

    state_destroy(state);
    draw_destroy(draw);
    window_destroy(win);

    return 0;
}

// vim: ts=4 sw=4 et