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#ifndef COMET_DRAW_H
#define COMET_DRAW_H

#include <glib.h>
#include <pango/pango-font.h>
#include <pango/pangocairo.h>

#include "window.h"

typedef struct {
    double r, g, b, a;
} Color;

// The one who draws ('o')7

typedef struct {
    PangoFontDescription *desc;
    PangoContext *context;
    int height;
    int width;
    int left_pad;
    int right_pad;
    int top_pad;
    int sep;
    Color background;
    GList *layouts;
    // Calculated by draw_compute_layout
    GList *layout_end[3];
    int layout_bx[3];
    int layout_width[3];
} Drawer;

typedef struct {
    struct Button *btn;
    int x, y;
    int width, height;
    int text_w, text_h;
    int x_pad, y_pad;
    int line_w;
    PangoLayout *pl;
    GList *children;
} Layout;

Drawer *draw_create();

void draw_paint(Drawer *draw, Window *win);

void layout_destroy(Layout *layout);

// TODO: Rework the api so that we don't need to pass the window
void draw_compute_layout(Drawer *draw, Window *win, GList *btns);

void draw_compute_text_size(Drawer *draw, const char *text, int *text_w, int *text_h);

void draw_set_background(Drawer *draw, Color background);

void draw_set_separator(Drawer *draw, int sep);

void draw_set_font(Drawer *draw, const char *font);

void draw_set_context(Drawer *draw, PangoContext *context);

void draw_set_size(Drawer *draw, int height, int left_pad, int right_pad, int top_pad);

void draw_destroy(Drawer *draw);

#endif

// vim: ts=4 sw=4 et