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#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>

#include "any_log.h"
#include "layout.h"
#include "block.h"

void layout_init(layout_t *layout, block_t *block, layout_info_t info)
{
    memset(layout, 0, sizeof(layout_t));

    assert(!block->hidden);

    layout->block = block;
    layout->x = info.x_offset;
    layout->y = 0;
    layout->x_padding = block->x_padding;
    layout->y_padding = block->y_padding;
    layout->height = info.height;
    layout->line_width = block->line_width;

    switch (block->type) {
        case BLOCK_TEXT: {
            block_text_t *text = (block_text_t *)block;
            layout->pl = pango_layout_new(info.context);

            pango_layout_set_font_description(layout->pl, info.fontdesc);
            pango_layout_set_alignment(layout->pl, text->text_align);
            pango_layout_set_height(layout->pl, 0);
            pango_layout_set_text(layout->pl, text->text, -1);
            pango_layout_get_pixel_size(layout->pl, &layout->text_width, &layout->text_height);

            int length = pango_layout_get_character_count(layout->pl);
            layout->width = info.height + (length != 1) * layout->text_width;
            break;
        }

        case BLOCK_GROUP: {
            block_group_t *group = (block_group_t *)block;
            int x_offset = info.x_offset;
            layout->children = calloc(group->n_children, sizeof(layout_t));

            for (size_t i = 0; i < group->n_children; i++) {
                if (group->children[i]->hidden)
                    continue;

                layout_init(&layout->children[layout->n_children], group->children[i], info);
                info.x_offset += layout->children[layout->n_children].width + group->spacing;
                layout->n_children++;
            }

            if (group->collapse && layout->n_children == 1) {
                layout_t *children = layout->children;
                memcpy(layout, children, sizeof(layout_t));
                free(children);

            } else if (layout->n_children > 0) {
                layout_t *last = &layout->children[layout->n_children - 1];
                layout->width = last->x + last->width - x_offset;

                // NOTE: Temporary solution to make blocks not overlapping correctly
                //       less noticeable
                if (layout->children[0].x_padding == 0) {
                    layout->x += 1;
                    layout->width -= 1;
                }

                if (last->x_padding == 0)
                    layout->width -= 1;
            }
            break;
        }

        case BLOCK_SPEC: {
            block_spec_t *spec = (block_spec_t *)block;
            // You are on your own
            // TODO: Maybe check for layout correctness
            spec->layout_fn(block, layout, info);
            break;
        }

        default:
            unreachable();
    }

    if (layout->block->max_width > 0 && layout->width > layout->block->max_width)
        layout->width = layout->block->max_width;

    if (layout->block->min_width > 0 && layout->width < layout->block->min_width)
        layout->width = layout->block->min_width;
}

void layout_render(layout_t *layout, cairo_t *cr)
{
    const int radius = layout->height / 2 - layout->y_padding;

    int block_x = layout->x + layout->x_padding;
    int block_y = layout->y + layout->y_padding;

    // Update gradients
    cairo_matrix_t matrix;
    cairo_matrix_init_scale(&matrix, 1.0 / layout->width, 1.0);
    cairo_matrix_translate(&matrix, -layout->x, 0.0);

    // Render background
    cairo_pattern_t *pattern = layout->block->bg_color.pattern;
    if (pattern != NULL) {
        render_capsule_fast(cr, block_x, block_y, layout->width - layout->x_padding, radius, radius);

        cairo_pattern_set_matrix(pattern, &matrix);
        cairo_set_source(cr, pattern);
        cairo_fill(cr);
    }

    // Render border
    pattern = layout->block->line_color.pattern;
    if (pattern != NULL) {
        int line_radius = radius - layout->line_width / 2;
        render_capsule_fast(cr, block_x, block_y, layout->width - layout->x_padding, radius, line_radius);

        cairo_pattern_set_matrix(pattern, &matrix);
        cairo_set_source(cr, pattern);
        cairo_set_line_width(cr, layout->block->line_width);
        cairo_stroke(cr);
    }

    switch (layout->block->type) {
        case BLOCK_TEXT: {
            block_text_t *text = (block_text_t *)layout->block;
            assert(layout->n_children == 0);

            int text_x = layout->x + (layout->width  - layout->text_width + layout->x_padding) / 2;
            int text_y = layout->y + (layout->height - layout->text_height) / 2;

            color_t color = text->text_color;
            cairo_set_source_rgba(cr, color.r, color.g, color.b, color.a);
            cairo_move_to(cr, text_x, text_y);

            pango_cairo_update_layout(cr, layout->pl);
            pango_cairo_show_layout(cr, layout->pl);
            break;
        }

        case BLOCK_GROUP: {
            for (size_t i = 0; i < layout->n_children; i++) {
                cairo_push_group(cr);
                layout_render(&layout->children[i], cr);
                cairo_pop_group_to_source(cr);
                cairo_paint(cr);
            }
            break;
        }

        case BLOCK_SPEC: {
            // NOTE: What if a special block adds children to the layout?
            //       For now do nothing and let them handle it, however
            //       this is a strange behavior in my opinion...
            //
            block_spec_t *spec = (block_spec_t *)layout->block;
            spec->render_fn(layout, cr);
            break;
        }

        default:
            unreachable();
    }
}

void layout_free(layout_t *layout)
{
    if (layout->pl != NULL)
        g_object_unref(layout->pl);

    for (size_t i = 0; i < layout->n_children; i++)
        layout_free(&layout->children[i]);

    free(layout->children);
}