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#include <glib.h>

#include "state.h"

State *state_create(Window *win, Drawable *draw)
{
	State *state = g_malloc(sizeof(State));
	g_assert_nonnull(state);

	state->win = win;
	state->draw = draw;

	return state;
}

void state_destroy(State *state)
{
	g_free(state);
}

// vim: ts=4 sw=4 et