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-rw-r--r--src/effect.c43
1 files changed, 3 insertions, 40 deletions
diff --git a/src/effect.c b/src/effect.c
index 705c42d..e2fab98 100644
--- a/src/effect.c
+++ b/src/effect.c
@@ -4,47 +4,10 @@
#include "effect.h"
#include "any_log.h"
-double cubic_bezier(double x, double a, double b, double c, double d)
+void effect_copy(effect_t *copy, const effect_t *effect)
{
- const double t = 1 - x;
- return a * (t * t * t) + 3 * b * (t * t * x) + 3 * c * (t * x * x) + d * (x * x * x);
-}
-
-static void effect_pulse_pre(effect_t *effect, layout_t *layout, cairo_t *cr)
-{
- struct timespec now;
- timespec_get(&now, TIME_UTC);
-
- // After half the duration we invert direction
- struct timespec midpoint = timespec_div(effect->duration, 2);
- struct timespec diff = timespec_diff(now, effect->start);
-
- double t = timespec_greater(midpoint, diff)
- ? (double)timespec_to_ms(diff) / timespec_to_ms(midpoint)
- : 1.0 - (double)timespec_to_ms(timespec_diff(diff, midpoint)) / timespec_to_ms(midpoint);
-
- // Make it customizable
- double s = cubic_bezier(t, 0.19, 1.0, 0.22, 1.0);
-
- // Make it a parameter
- const double amplitude = 0.12;
-
- // FIXME: The intent was to scale the animation for long blocks, but it needs more love
- //
- int x_max = amplitude * (layout->height + (layout->width / (double)layout->height) - 1);
- int y_max = amplitude * layout->height;
-
- layout->x_padding = layout->block->x_padding + x_max * s;
- layout->y_padding = layout->block->y_padding + y_max * s;
-}
-
-effect_t *effect_pulse(struct timespec duration)
-{
- effect_t *effect = calloc(1, sizeof(effect_t));
- effect->type = EFFECT_PULSE;
- effect->duration = duration;
- effect->pre = effect_pulse_pre;
- return effect;
+ memcpy(copy, effect, sizeof(effect_t));
+ copy->label = strcopy(effect->label);
}
void effect_free(effect_t *effect)